Claude Model Lineage 2026: From Opus 4.5 to Fable 5
If you build on Claude, the last six months have been a moving target. Between November 24, 2025 and June 9, 2026, Anthropic shipped seven public milestones: four Opus point releases, one Sonnet refresh, a restricted preview that introduced a whole new capability tier, and finally Fable 5, the first model in the Claude 5 generation. This is the practitioner's map of that run. Every date, headline advance, price, and benchmark below is laid out so you can answer the only questions that matter on a real project: which model do I pin to, what did each release actually change, and what is it going to cost me.
Two throughlines hold the whole story together. The first is a steady climb in coding ability, measured here by Anthropic-reported SWE-bench Verified, from 80.9% on Opus 4.5 to 95.5% on Fable 5. The second is pricing, which looks boringly flat at $5/$25 per million tokens across the entire Opus 4.x run and then doubles to $10/$50 at Fable 5. That flat line hides one detail worth your attention, and we will not bury it: at Opus 4.7 the tokenizer changed, and your effective bill went up even though the sticker price did not. Benchmarks here are Anthropic-reported unless tagged independent.
The short version
Seven releases, roughly one every four weeks. The Opus 4.x line was an iterative grind: bigger context, agent orchestration, sharper vision, better self-checking, each shipped without moving the flagship price. Then the generation flipped. Fable 5 arrived as the public face of a deliberately split release, with its restricted twin Mythos 5 reserved for vetted cyberdefenders. That split is the clearest signal in the whole timeline that capability had reached a point where Anthropic no longer wanted to ship the full model to everyone at once.
For day-to-day work the practical read is simple. Opus 4.8 remains the workhorse: $5/$25, strong coding, and the model that Fable 5 quietly routes sensitive requests back to. Fable 5 is the upgrade you reach for when a job is genuinely long-horizon or agentic and the extra capability earns its doubled price. Sonnet 4.6 stays the value pick when you want near-Opus quality at $3/$15. Everything else in the list is history that explains how those three options came to exist.
The lineage, release by release
Each entry below carries the release date, the single advance that defined it, the flagship API price per million input and output tokens, and the Anthropic-reported SWE-bench Verified score where one was published. Read top to bottom and the shape of the run is hard to miss.
The lineage at a glance
Same data, one table. The price column makes the flat-then-double pattern obvious, and the SWE-bench column reads as a clean climb with one flat step at Opus 4.6. SWE-bench Verified figures are Anthropic-reported.
| Model | Released | Price (in / out, per 1M) | SWE-bench Verified | Defining advance |
|---|---|---|---|---|
| Opus 4.5 | Nov 24, 2025 | $5 / $25 | 80.9% | 67% price cut, 76% fewer output tokens, Infinite Chats |
| Opus 4.6 | Feb 5, 2026 | $5 / $25 | 80.8% | 1M-token context (beta), Agent Teams, Claude in PowerPoint |
| Sonnet 4.6 | Feb 17, 2026 | $3 / $15 | 79.6% | Opus-level quality at Sonnet price; 94% computer use (Pace, independent) |
| Mythos Preview | Apr 7, 2026 | No public price | HLE-tools 64.7% | New Mythos class; autonomous zero-day find and exploit; Glasswing-restricted |
| Opus 4.7 | Apr 16, 2026 | $5 / $25 | 87.6% | 3.3x vision, xhigh effort, self-verification; new denser tokenizer |
| Opus 4.8 | May 28, 2026 | $5 / $25 | 88.6% | Dynamic workflows (hundreds of subagents); 4x less likely to pass code flaws |
| Fable 5 / Mythos 5 | Jun 9, 2026 | $10 / $50 | 95.5% | Claude 5 generation; ASL-3 routing (Fable) vs lifted safeguards (Mythos) |
A note on comparing the bottom row to the rest: Mythos Preview's 64.7% is Humanity's Last Exam with tools, not SWE-bench, so it does not sit on the same scale as the coding numbers around it. We have labeled it rather than forcing it into a column it does not belong in.
The numbers that actually moved
Strip away the feature announcements and a handful of figures carry the trend. SWE-bench Verified is the cleanest of them because Anthropic reported it consistently across the line, which makes the climb directly comparable release to release. Treat all four below as Anthropic-reported except the independent Harvey figure, which we have flagged.
The honest caveat: a single benchmark is a proxy, not a verdict. SWE-bench Verified tracks one slice of coding ability, and the jump from Opus 4.8's 88.6% to Fable 5's 95.5% is real but does not mean every task got 7 points easier. Use it as a directional signal, then test on your own workload before you commit a pipeline to the newer, pricier model.
Pricing, and the cost that does not show on the sticker
The pricing story has two layers. The visible layer is simple and stable: every Opus 4.x flagship cost $5 per million input tokens and $25 per million output tokens, from 4.5 in November through 4.8 in May. Sonnet 4.6 sat below that at $3/$15. Then Fable 5, as the first Claude 5 generation model, doubled the flagship rate to $10/$50. If you only read the price list, that is the whole picture.
The invisible layer is the tokenizer. At Opus 4.7, Anthropic switched to a new, denser tokenizer. Because you are billed per token, and that tokenizer maps the same text to up to 1.35x more tokens, the effective cost of an identical prompt and response rose by up to 35% even though the per-token rate never changed. Opus 4.8 and Fable 5 inherited the new tokenizer. This is the kind of detail that is easy to miss in a release note and shows up later as a surprise on the bill.
None of this makes Fable 5 a bad deal. For long-horizon agentic and coding work, the capability gap can justify the rate. The point is narrower and practical: budget against measured token usage on the actual model, not against a per-token rate copied from an older release. For the complete plan and API picture, see the Claude pricing breakdown.
The Mythos class, and why it changed the shape of the line
Until April 7, 2026 the lineage was a single ladder of Opus releases. Mythos Preview broke that pattern. Anthropic introduced it as a new capability tier sitting above Opus, and the reason it was restricted rather than sold tells you what changed: the model showed a step change in cybersecurity ability, including autonomous discovery and exploitation of previously unknown vulnerabilities. That is dual-use power, and Anthropic kept it inside Project Glasswing, available only to vetted partners under restriction.
Because it was never generally available, Mythos Preview carried no public API price, and we are deliberately not putting a number on it. The one published figure we can cite is 64.7% on Humanity's Last Exam with tools, an Anthropic-reported result. The class continued into the Claude 5 generation as Mythos 5, the restricted twin of Fable 5: the same underlying model, with safeguards lifted in some areas for cyberdefenders rather than routed away from risk.
For most builders the Mythos line is context rather than a product you will touch. It matters because it explains the split-release design at the end of the timeline. Once a model is capable enough that its full abilities are genuinely risky, shipping one version to everyone stops being the default. If you want the deeper background, see what Claude Mythos is.
What this means for your stack
The lineage rewards a boring, deliberate posture: pin to a model, measure it on your own work, and only chase the newest release when a specific job needs it. Here is how the three live options map to real decisions.
If you are weighing the latest jump specifically, the head-to-head detail lives in Fable 5 vs Opus 4.8. For the broader question of where Claude fits against other vendors, the comparison shelf in the Anthropic Claude hub is the place to start.
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