Suno Pricing Explained: Free, Pro $10, Premier $30 (2026)
Last verified: June 9, 2026 · Format: Breakdown · Voice: Practitioner
If you have spent any time generating music with Suno, you already know the question that matters is not "what does it cost" but "what does each plan actually buy me." Suno prices everything in credits, gates the better models behind paid tiers, and reserves commercial rights for subscribers. This breakdown walks through all three plans, the credit math, and the trade-offs, using figures verified against Suno's own pricing page on June 9, 2026.
The Short Answer
Suno sells three plans, and the jump between them is mostly about volume and rights, not a different product. Free ($0/mo) gives you 50 credits that refill every day, which Suno estimates at roughly 10 songs daily, on its best free model. Pro ($10/mo) unlocks the full model lineup, 2,500 credits a month, and the thing most working creators actually need: commercial use rights. Premier ($30/mo) adds a lot more credits and Suno Studio, the in-browser music workstation.
Here is the honest framing. If you are experimenting, the Free plan is genuinely usable because the credits reset daily rather than once and never again. If you are publishing anything anyone might pay for, you are on Pro whether you like it or not, because the Free terms forbid commercial use. Premier is for people who hit Pro's credit ceiling or want the multitrack Studio environment. Everything below is the detail behind those three sentences. For the broader catalog, the AI Tools Hub covers the rest of the landscape.
All figures here are vendor-reported and verified against suno.com/pricing on June 9, 2026. Suno changes plans and credit allotments periodically. Re-check the current numbers at suno.com/pricing before you subscribe.
How Credits Work Before You Pick a Plan
You cannot understand Suno's pricing without understanding credits, because every plan is really just a different credit budget. Generating a song spends credits, and Suno estimates a single song at about 5 credits. That is an estimate, not a fixed price: longer songs and certain operations can cost more, so treat the "songs per plan" numbers below as ballpark, not contractual.
The part that trips up new subscribers is rollover. Subscription credits do not carry over. On Free, your 50 credits reset every day, so unused credits from yesterday are gone. On Pro and Premier, your monthly allotment resets each billing cycle and does not accumulate. The one exception is purchased top-up credits, which paid users can buy as add-ons: those do not expire as long as your subscription stays active.
So when you compare plans, do the mental conversion: credits are the currency, songs are the marketing translation. A creator who makes long, heavily-edited tracks will get fewer songs from the same credit budget than someone churning out 90-second loops. Budget by credits, not by the headline song count.
The Three Plans, Card by Card
Here is every plan with its exact figures as of June 9, 2026, per Suno. Annual prices are shown as the effective monthly rate when billed yearly.
- 50 credits renew daily (about 10 songs/day, Suno estimate)
- Model v4.5-all (best free model)
- Standard features, basic editing
- Upload audio up to 8 min
- Shared queue, 4 concurrent generations
- No commercial use rights
- No add-on credit purchases
- 2,500 credits/mo (up to 500 songs, Suno estimate)
- Models v4, v4.5, v4.5+, v5, v5.5
- Commercial use rights for new songs
- Personas plus advanced editing
- Up to 12 vocal/instrument stems
- Upload audio up to 30 min
- Add vocals/instrumentals to existing songs
- Own-voice input plus custom v5.5 tuning
- Priority queue, 10 concurrent; add-on credits; early access
- 10,000 credits/mo (up to 2,000 songs, Suno estimate)
- Everything in Pro
- Suno Studio: generative audio workstation
- Multitrack editor
- MIDI export
Song counts are Suno's own estimates based on roughly 5 credits per song. Figures verified June 9, 2026, per suno.com/pricing.
Plan Comparison Table
The same numbers, lined up so you can scan across. Scroll the table sideways on a narrow screen.
| Feature | Free | Pro | Premier |
|---|---|---|---|
| Price (monthly) | $0/mo | $10/mo | $30/mo |
| Price (billed yearly) | n/a | $8/mo (saves $24/yr) | $24/mo (saves $72/yr) |
| Credits | 50 renew daily | 2,500/mo | 10,000/mo |
| Songs (Suno estimate) | ~10/day | up to 500/mo | up to 2,000/mo |
| Models | v4.5-all | v4, v4.5, v4.5+, v5, v5.5 | v4, v4.5, v4.5+, v5, v5.5 |
| Commercial use rights | No | Yes | Yes |
| Audio upload limit | up to 8 min | up to 30 min | up to 30 min |
| Stems | No | up to 12 | up to 12 |
| Personas / advanced editing | No | Yes | Yes |
| Own-voice + custom v5.5 tuning | No | Yes | Yes |
| Queue | Shared, 4 concurrent | Priority, 10 concurrent | Priority, 10 concurrent |
| Add-on credit purchases | No | Yes | Yes |
| Suno Studio (DAW, MIDI export) | No | No | Yes |
All values vendor-reported and verified June 9, 2026, per suno.com/pricing. Song counts are Suno estimates.
Monthly vs Annual: What You Actually Save
Both paid plans are cheaper per month when you commit to a year. The trade-off is the usual one: you pay up front and lock in, in exchange for a lower effective rate.
On Pro, monthly billing is $10/mo. Billed yearly, it drops to an effective $8/mo, which saves you $24 over the year. On Premier, monthly is $30/mo; billed yearly it falls to an effective $24/mo, saving $72 a year. In both cases the annual discount is the same 20 percent shape, so the decision is really about whether you are confident you will still be using Suno in three months.
A practical note on credits and annual plans: paying yearly does not change the fact that your monthly credit allotment still resets each cycle and does not roll over. Annual billing saves money on the subscription; it does not bank credits. If you want credits that persist, that is what purchasable add-on top-up credits are for, and only those do not expire while you are subscribed.
Which Plan Is Actually For You
Match the plan to the job, not to the biggest number. Here is who each tier is built for.
You make music for fun, to share with friends, or to learn the tool. The daily 50-credit refill is enough to experiment most days, and you have no commercial intent.
Free ($0)You publish to streaming, use tracks in videos, sell, or otherwise monetize. You need commercial rights, stems, the full model lineup, and the priority queue so renders do not stall.
Pro ($10/mo)You generate at high volume or want multitrack control. Premier's 10,000 monthly credits plus Suno Studio with MIDI export turn Suno into a fuller production environment.
Premier ($30/mo)The most common mistake is jumping straight to Premier for the song count. Most individual creators never exhaust Pro's 2,500 monthly credits. Premier earns its price when you either consistently hit Pro's ceiling or specifically want Suno Studio's multitrack and MIDI-export workflow. If neither is true, Pro is the working creator's plan.
Commercial Rights and the Copyright Caveat
This is the part that determines whether you are legally clear to publish, so read it carefully. Only paid plans carry commercial use rights. On the Free tier, Suno's Terms of Service require that you use Outputs solely for lawful, internal, personal, and non-commercial purposes, and that you give attribution credit to Suno. In plain terms: free songs are for personal use, with credit, and nothing you sell or monetize.
On Pro and Premier, Suno assigns you its right, title, and interest in the Outputs you generate during your paid subscription term. Suno's marketing puts it simply: the songs are yours to keep and do what you want with. That is a real upgrade in usage rights, and it is the single biggest reason working creators pay.
The caveat you must not skip: commercial use rights are not the same as guaranteed copyright. Suno's Terms state plainly that "due to the nature of machine learning, Suno makes no representation or warranty to you that any copyright will vest in any Output." You may be free to use and monetize the song, yet still not hold a clean, registrable copyright in it. If copyright ownership matters to your business, get legal advice rather than assuming the paid tier grants it.
Two more terms worth knowing. First, when you create with Suno you grant Suno a broad, worldwide, perpetual, irrevocable, sublicensable license back to your submissions and content so it can operate and improve the service, including model training. Second, the voice model feature is restricted: you may only model your own voice, and cloning another person's voice is prohibited. None of this blocks normal commercial use, but you should know the deal you are agreeing to.
Watch-Outs Before You Subscribe
None of these are dealbreakers, but they are the things that surprise people after they pay.
Unused subscription credits vanish at the reset, daily on Free, monthly on Pro and Premier. Only purchased top-up add-on credits persist, and only while you stay subscribed. Do not buy a bigger plan expecting to bank the surplus.
The "10 / 500 / 2,000 songs" figures are Suno's own estimates at roughly 5 credits per song. Longer or more heavily edited tracks cost more credits, so your real output may be lower than the headline number.
If you publish, sell, or monetize anything made on the Free plan, you are outside Suno's Terms. Commercial rights start at Pro. Budget for at least the $10/mo plan the moment money is involved.
Suno explicitly does not warrant that any copyright will vest in your Output. For anything where defensible ownership is critical, treat the paid license as permission to use, not as a registrable copyright, and consult a professional.